Sony Project Morpheus may be released in the first half of 2016

Yesterday afternoon there was a rumor and now it has no end. Sony hinted that its ambitious Project Morpheus VR could be released during the first half of 2016. It was also announced that these new headsets, still limited to be used with PS4, will work with a screen at 120Hz, which is an authentic and intense madness for the user.

Shuhei Yoshida said that Sony ‘one step closer to realizing our vision of making virtual reality a reality in games’. In addition, throughout this week Morpheus VR headset will be introduced to developers who are interested in knowing more details about the product and work developing new games for it and obviously for PS4.

Sony Project Morpheus

Sony Project Morpheus

Yoshida also wanted to add that Project Morpheus was born a year ago with the goal of implementing virtual reality in PS4, but that goal is not new since it was born from the moment that video games began to be commercialised. Now in Sony they have managed to make a prototype, but their desires are no more no less than combine in it every taste and goodness gotten in the sector of virtual reality to offer it to users in 2016.

However, it is not as easy to get rid of all the competence. The fact is that if all expectations are met, for the first half of 2016 Morpheus will not be alone, but will have to compete with Samsung Gear VR, Google Cardboard and HTC Vive.



Further improvements

We have also found out that this latest prototype for Project Morpheus gets to work at super low latency of at least 18 milliseconds. Inside the screen has also changed to be replaced by a new OLED RGB with a resolution of 1920×1080 pixels and 120Hz refresh rate. We are talking about some figures that would leave the gadget as the best in its category in market.

Finally, we also comment that Sony has decided to add three new LEDs, one on the front and two on the sides, so now Morpheus has 9 LEDs, distributed to improve its efficiency.

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